![]() ![]() You have assigned an AudioClip to an Audio Source and attached this to a GameObject in your game. You have created a C# script for an audio trigger in Unity that tells the audio to start playing when a player enters a trigger zone and stop when the player exits. ![]() I want audio to play when my player enters a trigger zone.I am having trouble playing AudioClips during specific events.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |